Super Robot Wars (スーパーロボット大戦 Sūpā Robotto Taisen?) is the first game in the Super Robot Wars series of strategy RPGs, released for the Game Boy on April 20, 1991. It is one of the few independent games in the series to feature a multiplayer mode, which was not done again until the release of Super Robot Wars XO in 2006. Unlike future games, the main goal of the game is to capture the enemy army's "tower," and Spirit Commands can only be used by the unit that is designated as the team's "Hero". The final boss of the game is Gilgilgun, the main villain from Great Mazinger vs. Getter Robo.
A remake of the title was released digitally for the PlayStation 3 and PlayStation Vita in 2014. While the game utilizes high-definition sprites, battle animations are rendered using immobile robots in a manner similar to titles released prior to Super Robot Wars Alpha. Gameplay changes include 13 new stages, Spirit Commands for all units (though the hero is given access to exclusive commands), the addition of Mazinger Z's Boss Borot to the starting Mazinger team, and new units such as the Full Armor Gundam and Cybuster.